Roll the market · fictional casino · play money

MARKET DICE

One die, six faces of the market. Pick where the next candle goes, stake your bankroll, and roll. You start with $1,000 of play money — cash out at your peak, or bust trying.

▲ BUY
2 of 6 faces
pays 3×
▼ SELL
2 of 6 faces
pays 3×
→ SIDEWAY
1 of 6 faces
pays 6×
⚡ SHARP
1 of 6 faces
pays 6×

Trading-floor legend: watch the tape closely. When the die prints a certain accumulation sequence, old man Wyckoff himself rigs the next roll — and the house will even lend you size…

Bankroll
$1,000
Peak
$1,000
Rolls
0
The tape

WYCKOFF

BUY → SIDEWAY → BUY — a textbook Wyckoff accumulation: markup, re-accumulation, confirmation. The composite man has loaded up. The next roll is rigged in your favor.

Next roll: guaranteed BUY
▲BUY
▼SELL
▲BUY
▼SELL
→SIDEWAY
⚡SHARP
1 · Call the next candle
▲ BUY
2/6 · pays 3×
▼ SELL
2/6 · pays 3×
→ SIDEWAY
1/6 · pays 6×
⚡ SHARP
1/6 · pays 6×
2 · Stake
$0

CASHED OUT

The real lesson: the base game is a fair-odds coin toss — over enough rolls the house and you break even at best, and one over-leveraged bet can wipe out everything. The only true edge at this table was the Wyckoff accumulation read — pattern first, size later. In real markets nobody guarantees the next candle, and a 100× margin loan works exactly as violently in reverse. Educational only — never trade real money like this.